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Unit 1: The Impact of Art in Education- Lesson 1

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In Unit 1, participants will read articles from various journals and scholarly articles that compare and contrast STEM and STEAM education. Participants will have the opportunity to identify how Art integration creates a fluid learning environment for students to have space to become creative, explorative, and generate metacognitive skills. Participants will pinpoint ideas, theories, and the impact of STEM and STEAM education and infer how adding art makes a difference in the academic and professional development of young minds.


Source: https://www.dominiquehunter.org/single-post/2017/08/20/stem-vs-steam-choosing-the-right-education-model

Goal for this Unit

The participants will distinguish the differences between STEM and STEAM education contrasting learning and teaching principles used in each.

Lesson Objectives

Participants will distinguish the difference between STEM and STEAM education by comparing and contrasting 2-3 reading sources

What is STEM & STEAM Education?

Instruction: Choose 2-3 of the below articles regarding important and relevant points about what STEM and STEAM education is and why both are important in their systematic efforts in cultivating dynamic and life long learners.

To assist in organizing vital information about each education model, using the Google Jamboard link below, you will compare and contrast STEM and STEM education on a Venn diagram. Feel free to use the extra slides to jot down notes and impacts that stand out to you or your specific teaching subject.

STEM vs. STEAM Education Venn Diagram

Jamboard Venn Diagram

Yu Xie, Michael Fang, and Kimberlee Shauman define and explain the significance of STEM education.

David White explains the historical background of STEM.

Lyn English discusses the implementation of STEM education and how to integrate STEM education in education.

Michael Daughtery discusses the background of STEM education and explains what STEM education is supposed to be. Daughtery introduces the importance of adding art in STEM education as a tool to progress student creative and innovative thinking in core disciplines.

Professor Peter Charles Taylor outlines why integrating art into core disciplines is not just another curriculum fad by addressing the importance of preparing students with "high-order" abilities to deal with 21st century challenges.

Christine Liao discusses both STEM and STEAM education by addressing conversations educators are having to advocate the move of STEAM education into a transdisciplinary space. She also shares how art educators can integrate STEAM into pedagogical practices.

Georgette Yakman explains the STEAM framework which can equip students with the ability to learn about the modern world and helps students to grow and become part of a global village.

Additional Reading

For a deeper dive, read Emerging Technologies for STEAM Education: Full STEM Ahead. This book is comprised of published papers addressing each acronym of S.T.E.A.M. (Science, Technology, Engineering, Art, and Math) as it relates to deconstructing educational goals and systematic efforts to provide support to students through instruction and developing "critical thinkers, effective problem-solvers, productive workers, responsible citizens and lifelong learners" (Spector, 2015, p. 3).

Ge, X., Ifenthaler, D., Spector, J.M. (2015). Emerging Technologies for STEAM Education: Full STEM Ahead. Springer International Publishing, Switzerland.

4 Benefits of STEAM Education Source: Lesley University Online

Continue to Lesson 2

Please continue to lesson 2 after completing the Venn Diagram and Discussion Post.

Unit 1: Lesson 2