Educational Gaming Resources

Return to Educational Gaming

Return to Unit 1: Introduction to Educational Gaming

Return to Unit 2: Common Objections and Misconceptions

Return to Unit 3: Using Games in Your Classroom

Books/Articles

Anderson, C. A. Violent video games: Myths, Facts, and Unanswered Questions. Located at [1] (Only presents one side of the story)

Etuk & Ntiedo.(Nov/Dec 2008). From Edutainment to Bona Fide 21st-Century Teaching Tool. Vol. 15, Issue 6

Electronic Education Report. (November 2007). Vol. 14 Issue 22, p1-3, 3p

Gee, J. P. (2007). What video games have to teach us about learning and literacy. Palgrave-Macmillan. New York.

Kingsky, Danny. (May 2003) Action video games can boost cognitive skills [2]

Prensky, M. (2006). Don't bother me mom - I'm learning.Paragon House. Minnesota.

Schaffer, D.W. (2006). How computer games help children learn. Palgrave-Macmillan. New York.


Internet Resources

A Parent/Teacher Toolkit: www.gamesparentsteachers.com [3]

Canada Based Media Awareness: [4]

Serious Games Initiative: [5]

Catalogue of Military Games: [6]

PBS Show: The value in video games: [7]