Unit Three: Evaluation and Implementation

Unit Two: Developing an Immersive Classroom

Mini-Course: Literature, Narrative, and Analysis Through Video Games

Modules
LESSON 3.1 Lesson Development
Objective: Develop a fully immersive "gamified" lesson plan on focused on narration to be implemented in your classroom.
Task 1

In the first section, begin thinking about several questions:
- Who are your learners? What are their needs? How will you differentiate as necessary?
- What do you want students to learn? What are the major course objectives?
Review Understanding by Design to prepare for creating your lesson plan.
Task 2

In this section, you should begin thinking about your course as a whole.
- Which game will you utilize to cement your lesson plan?
- How will it specifically tie to your objectives and goals?
Task 3

In the final section, return to Unit Two: Developing an Immersive Classroom as needed to reflect upon previous courses.
- How will you introduce your game?
- How will you manage the classroom?
- What role will you take in the learning?
- How will you evaluate your students?
LESSON 3.2 Assessing Your Gamified Lesson Plan
Submit Your Lesson Plan
Once you have completed your lesson plan- please consider joining our Google Group for Peer Feedback, professional resources, and to continue the conversation on technologies in the classroom.
Incorporating Games Google Group
Additional Sources to Review
- EduRealms- Education and Video Games!, Specifically, check out the World of Warcraft in the classroom postings HERE