Unit I: What is a WebQuest


Unit I: What is a WebQuest

The WebQuest model was developed by Bernie Dodge and SDSU/Pacific Bell Fellow Tom March at San Diego State University in February, 1995. Bernie Dodge, a professor of educational technology at, developed the model while teaching a class for pre-service teachers at San Diego State University. He wanted to create a format for online lessons that would foster higher-level thinking skills that his student teachers could use in the classroom. Tom March then developed the first WebQuest.


A WebQuest is an inquiry-based activity in which all or some of the resources are Internet-based. Inquiry-based projects are driven by students. When students choose the questions, they are motivated to learn and they develop a sense of ownership about the project [1]. WebQuests are more than just a collaborative work by students and a slide show presentation. According to Tom March, WebQuests are a scaffolded learning structure that uses links to essential resources on the World Wide Web and an authentic task to motivate students’ investigation of a central, open-ended question, development of individual expertise and participation in a final group process that attempts to transform newly acquired information into a more sophisticated understanding [2]. WebQuests are ways of integrating learning strategies such as Authentic Assessment, Constructivism, Learner-centered Theory and others and to make an educational use of the Internet. Students take the information that they interact with and create new projects that they share through a slide show, oral presentation or other form of media.

There are two levels of WebQuests, a short-term WebQuest and a long-term WebQuest. A short-term WebQuest is designed in one to three class periods and a long-term WebQuest is designed to be completed in one week or up to a month in a classroom.

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Move on to Unit II: Process