Rhonda McClam/Level 2


Essential Question:
How do we develop a culturally relevant gamed-based (CRG) curriculum that promotes active knowledge building?
Objectives:
- Exploring the RemoteEd.org Resource Center for resources and ideas
- Reflect on and create ideas about the CRG (Culturally-Relevant Gameology)
- Develop a sample Game-Based & Knowledge Building lesson plan for Pre K-4th Grade
- Develop a sample Game-Based & Knowledge Building lesson plan for 5th-8th Grade
- Develop a sample Game-Based & Knowledge Building lesson plan for 9th-12th Grade
There are a few misconceptions about what makes an effective culturally responsive teacher (CRT). Culturally responsive teaching is more than the mention of famous people or the inclusion of cultural symbols in our instruction, it is about authenticity. CRT is about motivation as well as the building of a rapport and trust with students because this is the way to enable students to develop the capacity to do rigorous work. It is my belief that through meaningful and gamified learning tasks or game-based learning, we can provide meaningful experiences that are student-centered to help learners increase their brain power as suggested by Zaretta Hammond and other scholars. The following tasks will provide a deeper understanding of my proposed code of this type of teaching as culturally relevant gameology (CRG) which can be enhanced by integration of the principles of knowledge-building.
Reading #1:
Larry Ferlazzo Interview with Zaretta Hammond
Video #1:
Video #1 Link: Zaretta Hammond "Culturally Responsive Teaching"

Reading #2:
15 Culturally Responsive Teaching Strategies
In this article, #7 on their list of providing CRT is to gamify some elements of a lesson or assessment. This mini course is a form of providing culturally relevant gameology (CRG) so we can help build and actively create new knowledge.

Video #2:
Video #2 Link: Understanding Trauma: Learning Brain vs Survival Brain
Video #3:
Reading #3:
Here is a list of 15 effective CRT strategies that you can utilize in your class
Cultofpedagogy.com's Culturally Responsive Teaching Strategies article
Video #4:

As you will see as you progress through the different levels of this mini-course, certain elements are gamified. After completing your reflective observations, you achieve a certain score and a badge. Visiting the RemoteEd.org Resource Center and creating a culturally relevant game-based or gamified lesson plan for students during the COVID-19 pandemic with or without access to computers or laptops will offer the biggest reward. When educators gamify their lessons and/or assessments, it is a way to diversify content and provide a delivery that appeals to different learning styles. Use the strategies from the readings and videos to help guide your decisions.
Video #5:
Analyze #1:
Please visit Remote Ed Resource Center and then upload your lesson plan to your blog for this course. You may also edit or update your previous submissions and comment on other participants who shared their blogs on our course website.
Reflective Observation:
Please write your final reflection below. Upon submission you will unlock the next and final level!