Mathematical Exploration with Geometer's Sketchpad (GSP)


Introduction

GSP.jpg

The introduction of programs such as Geometer's Sketchpad into the mathematics curriculum has given students and teachers a powerful tool for visualizing mathematics.

To get a free trial (20 minutes) of Geometer's Sketchpad visit the site to the right: [1]

Unit Objectives

  • Demonstrate an understanding of possible misconceptions and limitations when using GSP
  • Demonstrate an understanding of the capabilities of GSP in a mathematics classroom
  • Demonstrate the ability to create points, lines, and circles in GSP
  • Demonstrate the ability to create a square and equilateral triangle in GSP
  • Create a proof of the Pythagorean Theorem using GSP
  • Use a predesigned program to explore solving algebraic equations for a variable


Activities

Red1.gif Lesson 1: Introduction to Geometer's Sketchpad (GSP)

Red1.gif Lesson 2: Advanced Mathematical Explorations in GSP


Summary

Geometer's Sketchpad gives students a way to interact with geometry. By implementing this program into the classroom teachers allow students to become explorers. Students get to develop their own ideas and thoughts and have the capability of becoming experts on a topic. This type of education promotes class discussions and student motivation.

There are more programs that have been developed that give students similar experiences such as Cabri 3D.

Learn more: [2]

To see more pre-designed programs, guides, and information on purchasing visit: [3]


Continue to Unit 3: Mathematical Exploration with Microsoft Excel

Back to: Integrating Technology in Mathematics