Go Fish: Chinese Lesson 2
Appearance
六七八九十
- Action: Students will be able to play "memory game" in Chinese.
- Students will be able to recognize number 6 to 10 in Chinese characters.
- Students will be able to say number 6 to 10 in Chinese.
- Students will be able to write number 6 to 10 in Chinese characters.
- Intelligent Skills:
- pinyin
- tones
- Pictographic characters
- stroke orders
- Cognition Strategies:
- Attitudes
- Verbal information
- Students will describe the principles of stroke orders correspnding to characters 六七八九十.
- Motor Skills
Instructional Design
- Review: With PowerPoint or poster, show characters 一二三四五 and ask students race to say the number in Chinese.
- With PowerPoint, show characters 六七八九十 and ask students to guess what they are.
- With PPT or poster, model the pronunciations of the number and promp students to mimic. Exagerate tones with hand gestures.
- Distribute worksheet (characters and pictures of blank play cards), read the characters loud and slowly. Ask students to make their own notes about the pronunciations they hear. Ask them to keep their notes for later to compare with pinyin.
- With PPT, show characters corresponding with images of play cards, first in order, then randomly. Pair up students and make them race to say the numbers/characters in Chinese.
- Show the website of characters by USC, show students how to write the character 六. Teacher models the strokes by moving right arm while saying the names of the strokes. Make students to mimic the moves and pronunciations. Ask them to describe the order of strokes. (top to down, left to right).
- Ask students to predict the stroke order of characters 七。 Show them the USC website to compare/confirm their predictions. Teacher models the strokes by moving right arm while saying the names of the strokes. Make students to mimic the moves and pronunciations. Ask them to describe the order of strokes. (horizongtal then vertical).
- Ask students to predict the stroke order of characters 八。 Show them the USC website to compare/confirm their predictions. Make one student to model the strokes by moving right arm while teacher saying the names of the strokes. Make students to mimic the moves and pronunciations. Ask them to compare strokes 点 in 六 and 捺in 八.
- Repeat the process to introduce characters 九 and 十。
- Make them summarize the principles of stroke orders they observe.
- Making flash cards to play another game: each student gets 5 blank index cards and some crayons. Ask them to write 六七八九十,one character on one card, characters only.
- Ask them to listen to teacher who is going to say numbers randomly. Students will show the cards according to what they hear.
- Ask the class if they all know the card game "Memory game". If not, explain how to play it. Supply instruction with PPT.
- 4 to 5 students as a group. Collect all their flash cards as playcards, shaffle well and make a deck. They will play the "Memory game", w. They have to take turn to flip two cards and say the characters in Chinese. They will try to match as many pairs as possible. This will reinforce their cognition of characters.
- To review, add cards of 一二三四五 from prior lesson. Let them play "Pull the Blanket" again.
- Wrap up: make students reflect on what they do and learn in this lesson, and what they predict to do next lesson.
To Main page of the Unit: Mini_Course:_Play_"Go_Fish"_in_Chinese.
- Lesson 1: Saying and writing Chinese Numbers 1-5 Go_Fish:_Chinese_Lesson_1
- Lesson 2: Saying and writing Chinese numbers 6-10 Go_Fish:_Chinese_Lesson_2
- Lesson 3: I have, you don't have, does he have? 我有, 你沒有, 他有吗? Go_Fish:_Chinese_Lesson_3
- Lesson 4: "Thank you" and "you are welcome":"謝謝" "不客氣";"I am sorry" and "it's Fine":"對不起" "沒關係" Go_Fish:_Chinese_Lesson_4