Web 2.0: An Examination of Three Collaborative Tools
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Wait!! Before you begin exploring the three lesson, did you view the introduction to Web 2.0? Read this first to learn what Web 2.0 is and how students and teachers are benefiting from incorporating Web 2.0 into their classrooms.
=== Introduction === Welcome to Web 2.0 in Education!
Lesson 1: Edmodo
Objective :
- By the end of this lesson, learners will be able to identify three ways they can incorporate Edmodo into their classroom.
- By the end of this lesson, learners will be able to successfully create their own Edmodo account and learn how to navigate within Edmodo.
Lesson 2: Voicethread
Objective :
- By the end of this lesson, learners will be able to identify three ways they can incorporate VoiceThread in their classroom.
- By the end of this lesson, learners will be able to successfully create one VoiceThread of their own, plus respond using speech or text, to one VoiceThread.
Lesson 3: Animoto
Objective :
- By the end of this lesson, learners will be able to identify three ways they can incorporate Animoto in their classroom.
- By the end of this lesson, learners will be able to successfully create one Animoto video, incorporating images, video clips, music and text.
Enjoy your journey!
References and Resources
Dobler, E. (2012). Flattening Classroom Walls: Edmodo Takes Teaching and Learning across the Globe. Reading Today, 29(4), 12-13. VoiceThread. (n.d.). Voicethread 4 education wiki. Retrieved from http://voicethread4education.wikispaces.com/
Elmas, R., & Geban, O. (2012). Web 2.0 tools for 21st century teachers. International Online Journal of Educational Sciences, 4(1), 243-254. Retrieved from http://www.iojes.net/userfiles/Article/IOJES_795.pdf