Difference between revisions of "Unit 3: Desmos"

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[[ETAP 623 Spring 2019 Section 5933 (Byrne)]] |
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[[Caley Maida]]  |
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[[Incorporating Technology into a Math Classroom]]
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[[File:desmos.png|500px|thumbnail|https://images.app.goo.gl/sfw7B7o6AMGNvf2Y9]]
 
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== '''Objective''' ==
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* Given a video tutorial and steps on how to create and use Desmos, educators will complete a nine question survey assessing their understanding of the online game at the end of this unit.
  
 
== '''Introduction''' ==
 
== '''Introduction''' ==
Quizziz
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Desmos is an interactive online tool that promotes discovery learning both independently and collaboratively, depending on the chosen activity. Students join in at the same time and are randomly paired with another student from class. They must work together to ask and answer questions in order to get to their desired outcome. This website deals with a lot of writing out responses and problem-solving.
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== '''How to Use''' ==
 
== '''How to Use''' ==
'''1.'''  
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'''1.''' Go to https://www.desmos.com/ and create an account
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'''2.''' In the search bar, search for a topic you are teaching. Click "Create Class Code."
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'''3.''' Find your class code under the "History" tab and share it with students to join.
 
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'''2.'''  
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'''4.''' Students work either independently or with each other to answer questions, and the teacher may view their responses.
 
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== '''How to Create a Game''' ==
 
== '''How to Create a Game''' ==
Please click the link below to learn more about Quizziz
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Please click the link below to learn more about Desmos and its uses:
 
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https://learn.desmos.com/activities
  
 
== '''Pros and Cons''' ==
 
== '''Pros and Cons''' ==
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* Self-paced
 
* Self-paced
* Fun and engaging with music
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* Interactive
* Can pull specific questions from other teachers' pages, rather than only full quizzes
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* Collaborative
* More specific time options
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* Promotes higher-order thinking skills
* Full-class activity
 
* Shows students summary at end to see which questions they got right/wrong
 
* Allows differentiation of time (since students work at own pace)
 
 
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Cons:
 
Cons:
 
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* Does not allow for differentiation of questions
 
* Does not allow for differentiation of questions
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* Online chat may be used improperly among students
  
 
=='''Conclusion'''==
 
=='''Conclusion'''==
In conclusion, Quizziz is a very effective tool that may be used in math classes. It is similar to Kahoot!, but more advanced in some ways. Rather than everyone having to answer within a certain amount of time, with the ones who think faster gaining more points, it allows students to work at their own pace to complete the problems, but still keeps the leaderboard updated.
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In conclusion, Desmos is an interactive tool that can promote writing skills and higher-order thinking among students. It forces students to not only answer questions, but look for the "why" and the "how."
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===Exit Survey===
 
===Exit Survey===
 
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Please click the survey link below to conclude this unit:
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https://www.surveymonkey.com/r/9892Z5Z
  
 
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=='''Extended Resources'''==
 
=='''Extended Resources'''==
quizziz
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https://www.desmos.com/
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https://learn.desmos.com/activities

Latest revision as of 22:45, 10 May 2019

Return to: ETAP 623 Spring 2019 Section 5933 (Byrne) | Caley Maida | Incorporating Technology into a Math Classroom


Objective

  • Given a video tutorial and steps on how to create and use Desmos, educators will complete a nine question survey assessing their understanding of the online game at the end of this unit.

Introduction

Desmos is an interactive online tool that promotes discovery learning both independently and collaboratively, depending on the chosen activity. Students join in at the same time and are randomly paired with another student from class. They must work together to ask and answer questions in order to get to their desired outcome. This website deals with a lot of writing out responses and problem-solving.

How to Use

1. Go to https://www.desmos.com/ and create an account
2. In the search bar, search for a topic you are teaching. Click "Create Class Code."
3. Find your class code under the "History" tab and share it with students to join.
4. Students work either independently or with each other to answer questions, and the teacher may view their responses.

How to Create a Game

Please click the link below to learn more about Desmos and its uses:
https://learn.desmos.com/activities

Pros and Cons

Pros:

  • Self-paced
  • Interactive
  • Collaborative
  • Promotes higher-order thinking skills


Cons:

  • Does not allow for differentiation of questions
  • Online chat may be used improperly among students

Conclusion

In conclusion, Desmos is an interactive tool that can promote writing skills and higher-order thinking among students. It forces students to not only answer questions, but look for the "why" and the "how."

Exit Survey

Please click the survey link below to conclude this unit: https://www.surveymonkey.com/r/9892Z5Z


Extended Resources

https://www.desmos.com/
https://learn.desmos.com/activities