Unit 1: Justify the Use of Video Games in the Math Classroom

From KNILT
Revision as of 12:14, 23 November 2015 by Heatherleo (talk | contribs)

Purplearrowbullet.gifLearning Objectives

Unit 1 Overall Objective:

· The participant will be able to justify the use of video games in the math classroom.

Unit 1 Objectives:

· The participant will be able to give reasons for using video games in the math classroom.

· The participant will be able to explain how video games can address 21st century learning skills.

Bluearrowbullet.gifMini-Lecture

Greenarrowbullet.gifLearning Activities

Smart apple.jpg


Yellowarrowbullet.gifConclusion

Arrowbullet.pngProceed to Unit 2: Identify and Assess Video Games in the Math Classroom

Arrowbullet.pngClick here to return to Using Video Games in the Math Classroom.