Creating a WebQuest to Teach Pet Emergency Preparedness

Revision as of 18:02, 18 April 2008 by Miriamr73 (talk | contribs)


Welcome to my professional development lesson, Creating a Webquest. Designed by Bernie Dodge and Tom March at San Diego State University in 1995, a Webquest is an inquiry-based activity in which the information the learner interacts with comes from resources from the Internet. In Webquests sstudents learn to work in a collaborative environment and become responsible for their own learning--and they use technology to complete a task. There are five components used to help teachers design a Webquest: Introduction, Task, Process, Evaluation, and Conclusion.

Performance Objectives

General outcomes: Through cooperative and collaborative work, participants will gain an understanding of how a Webquest is created, how Webquests are tools that can be used in any subject matter and will demonstrate how to apply the concepts of a Webquest lesson.

Specific outcomes: After completing this course the learners should be able to:

  • Choose resources from the Internet to use in a Webquest
  • Create a WebQuest for your content area
  • Develop plan to implement Webquest learning in the classroom

Inquiry-Based Activity

[[Creating a Webquest to Teach Pet Emergency Preparedness

Recommended Resources

[ASPCA Education]

[Henry's Book Club]