Difference between revisions of "Creating a WebQuest to Teach Pet Emergency Preparedness"

From KNILT
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==[[Unit II: Process]]==  
 
==[[Unit II: Process]]==  
  
==[[Unit III: Additional Characteristics of Effective WebQuest]]==
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==[[Unit III: Characteristics of Effective WebQuestDesign]]==
  
 
==[[Unit IV: Design a WebQuest]]==  
 
==[[Unit IV: Design a WebQuest]]==  

Revision as of 21:09, 13 May 2008

Onepaw.gif Miriam Ramos' Portfolio

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Onepaw.gifIntroduction to Inquiry-based Activity

Welcome to my professional development lesson, Creating a WebQuest. Designed by Bernie Dodge and Tom March at San Diego State University in 1995, a WebQuest is an inquiry-based activity in which the information the learner interacts with comes from resources from the Internet. In WebQuests sstudents learn to work in a collaborative environment and become responsible for their own learning--and they use technology to complete a task. There are five components used to help teachers design a WebQuest: Introduction, Task, Process, Evaluation, and Conclusion.

Onepaw.gif Performance Objectives

General outcomes: Through cooperative and collaborative work, participants will gain an understanding of how a WebQuest is created, how WebQuests are tools that can be used in any subject matter and will demonstrate how to apply the concepts of a WebQuest lesson.

Specific outcomes: After completing this course the learners should be able to:

  • Choose resources from the Internet to use in a WebQuest
  • Create a WebQuest for your content area
  • Develop plan to implement WebQuest learning in the classroom

To learn how to create a WebQuest, read the following step-by-step process:


Unit I: What is a WebQuest

Unit II: Process

Unit III: Characteristics of Effective WebQuestDesign

Unit IV: Design a WebQuest

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