Difference between revisions of "Creating a WebQuest to Teach Pet Emergency Preparedness"
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=='''Inquiry-Based Activity'''== | =='''Inquiry-Based Activity'''== | ||
[[Creating a Webquest to Teach Pet Emergency Preparedness]] | [[Creating a Webquest to Teach Pet Emergency Preparedness]] | ||
+ | |||
+ | * [[Introduction]] | ||
+ | * [[Unit I: What is a WebQuest]] | ||
+ | * [[Unit II: Process]] | ||
+ | * [[Unit II: Additional Characteristics of Effective WebQuest]] | ||
+ | * [[Unit IV: Design a WebQuest]] | ||
+ | * [[Resources]] | ||
=='''Recommended Resources'''== | =='''Recommended Resources'''== |
Revision as of 22:46, 21 April 2008
Introduction
Welcome to my professional development lesson, Creating a WebQuest. Designed by Bernie Dodge and Tom March at San Diego State University in 1995, a WebQuest is an inquiry-based activity in which the information the learner interacts with comes from resources from the Internet. In WebQuests sstudents learn to work in a collaborative environment and become responsible for their own learning--and they use technology to complete a task. There are five components used to help teachers design a WebQuest: Introduction, Task, Process, Evaluation, and Conclusion.
Performance Objectives
General outcomes: Through cooperative and collaborative work, participants will gain an understanding of how a WebQuest is created, how WebQuests are tools that can be used in any subject matter and will demonstrate how to apply the concepts of a WebQuest lesson.
Specific outcomes: After completing this course the learners should be able to:
- Choose resources from the Internet to use in a WebQuest
- Create a WebQuest for your content area
- Develop plan to implement WebQuest learning in the classroom
Inquiry-Based Activity
Creating a Webquest to Teach Pet Emergency Preparedness
- Introduction
- Unit I: What is a WebQuest
- Unit II: Process
- Unit II: Additional Characteristics of Effective WebQuest
- Unit IV: Design a WebQuest
- Resources