|−|My project is a work in progress. I would like to design a project with an animal component. I would like to create an a model that teaches educators on how to incoporate lessons and activities about animals into their daily curricula. |+|
is in . to a . to a and .
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Possible Projects''' |+|
|−|* How to choose Humane Literature for the classroom. |+|
to the .
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How to teach humane education. |+|
Using technology to teach Animal Forensic. |+|
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Revision as of 22:15, 17 April 2008
Welcome to my professional development lesson, Creating a Webquest. Designed by Bernie Dodge and Tom March at San Diego State University in 1995, a Webquest is an inquiry-based activity in which the information the learner interacts with comes from resources from the Internet. In Webquests sstudents learn to work in a collaborative environment and become responsible for their own learning--and they use technology to complete a task. There are five components used to help teachers design a Webquest: Introduction, Task, Process, Evaluation, and Conclusion.
General outcomes: Through cooperative and collaborative work, participants will gain an understanding of how a Webquest is created, how Webquests are tools that can be used in any subject matter and will demonstrate how to apply the concepts of a Webquest lesson.
After completing this course the learners should be able to:
- Choose resources from the Internet to use in a Webquest
- Create a WebQuest for your content area
- Develop plan to implement Webquest learning in the classroom
[Henry's Book Club]