Category:Online/ blended learning
The opportunities and affordances that online technologies bring to education are vast. They can be both empowering and intimidating for those in educational fields. There is so much content available and so many different programs, websites and management systems. There is so much potential. And it is in a constant state of flux.
Online learning and teaching is a complex process. Envisioning a model such as the one shown, based on the TPACK (technological pedagogical content knowledge) framework, helps to illustrate the multiple factors involved. It also encourages thoughtful consideration of the interactions among the factors.
Context of the online environment requires careful DESIGN that is considerate of online affordances and constraints. Technology requires one to INTEGRATE with purpose and clear intention. Additionally, one must recognize the need to IMPLEMENT specific practices of pedagogy that are of particular value in online situations. While content knowledge itself remains the same on and off line, the way this knowledge is presented necessarily is affected by the other factors. Activating those factors is the subject of this KNILT page.
This KNILT page intends to provide a learning navigator to help educators select relevant online learning and teaching mini-courses to address their needs. Whether you are a 4th grade english teacher searching for digital resources (Integrate - K-12 π), a college science professor creating an online course (Design - HEd π§ͺ), or an instructional coach hoping to improve collaboration in virtual workshops (Implement - PD βοΈ), there is a course for you.
Courses are arranged into categories based on their purpose and tagged based on the target users.
Categorized by Purpose | Tagged by Target User | |||||
---|---|---|---|---|---|---|
Main Category & Sub Categories | Level | Domain | ||||
Design online learning experiences and environments | Primary/Secondary | K-12 | General | βοΈ | ||
π¨π»β𦽠Accessibility | π« Course Design | πΌ LMS/CMS | High Education | HEd | Reading | π |
πΌοΈ Media | Professional Development | PD | Math | β | ||
Integrate online learning technology in the classroom | Science | π§ͺ | ||||
π¨οΈ 3D Printing | π Digital Production | π» Digital Resources | Social Studies | π | ||
π Open Ed Resources | π§βπ€βπ§ Social Media | π₯Ύ WebQuest | Music | π΅ | ||
π Web 2.0 Tools | Art | π¨ | ||||
Implement online learning experiences | Health | π©π½ββοΈ | ||||
π Blended Learning | π©βπ¦ Collaboration | ποΈ Community Building | Language | π¬ | ||
πββοΈ Engagement | π¨π»βπ« Instructor Presence | πͺ Self-Regulation |
Guide to the Mini-Courses on Online Learning (OL)
Design OL Experiences and Environments
These courses are intended to help you design online learning environments. If you are comfortable using technology in the classroom and are looking to create content, these mini-courses are for you. Courses in this section focus on the nuts and bolts of constructing an online environment, such as accessibility considerations and using an LMS, as well as attempting to present a wholistic view of overall course design approaches.
However, these components alone are not enough to support good online learning design. Care must also be given to integrating technology and implementing pedagogy in ways that are unique to online learning. Designers should take particular note of the sections in the implement section. Many of the most crucial online pedagogy practices, such as community building, instructor presence, and self-regulation, can most easily be implemented if they have been built into the course through good design.
Designers should always seek to take the whole view of the course keeping content knowledge, technology, and pedagogy in mind when creating an online learning experience.
Integrate OL Technology
These courses are designed to help you integrate online learning technologies into the classroom. If you are new to using technology in the classroom, these mini-courses are a good place to start. Most of the tools below can be successfully integrated into many different settings and domains that may or may not be primarily online. If you are more experienced with technology or primarily dealing with online learning, you may find new tools to suit your situation.
Whether you are an in-person teacher looking to add some technology tools to your classroom or using these tools with entirely online students, it may be useful to look at courses in the implement" section before using these tools.
Implement OL Experiences
These courses are intended to help you implement online learning experiences. Online learning experiences are different than traditional learning experiences and require expertise in implementation. The mini-courses below are useful for increased understanding of interactions when using a TPACK approach to online learning as well as for integrating technology in any setting.
Subcategories
This category has only the following subcategory.
L
Pages in category "Online/ blended learning"
The following 101 pages are in this category, out of 101 total.
A
B
- Becca Maher: Gamification to Motivate and Engage students
- Benefits of Storyboarding for Online Learning Course
- Best Practices for the Design and Production of Video-Recorded Lectures
- Best Practices for Using Blackboard Learn 9.1 Achievements
- Blended Classrooms
- Blended Learning in the ELA Classroom
- Blended Learning in the Music Classroom
- Blended Learning Strategies
- Blogs in the Literacy Classroom
- Building Online/Virtual Communities
C
- Chris Mandato: Music Education at a Distance
- Collaboration course
- Collaborative Writing Utilizing Online Environments
- Creating a Webquest
- Creating a WebQuest to Teach Pet Emergency Preparedness
- Creating Accessible Online Learning Materials, Focusing on Accessibility
- Creating Instructional Videos to Support Student Learning
D
- Dental Assisting Module-How To Instruct Your Patient On Preventive Oral Hygiene
- Designing an Online Course
- Designing Collaborative Writing in Online Environments
- Designing Google Classroom to support Student Learning in a Pandemic
- Developing Learning Communities Through Blended Learning Activities
- Driving Learner Engagement in an Online Environment
E
- E-Portfolios for Health Education
- Effective Use of Blogging in Health Education
- Eleanor Poling: Maximizing Use of the Target Language in Language Classrooms
- Encouraging Online Learners to be Self-Regulated
- Enhancing English language learnerβs vocabulary through Technology
- Essential Guide to Online Teaching
- EVALUATING WEBSITES PORTFOLIO
F
G
H
I
- Implement a Professional Network to Advance Active Learning
- Including All for Art:The Blended Classroom
- Instant Screencasting: Quick and Basic Screen Capture for Online and Hybrid Instruction
- Integrating ABC Mouse Into the Mathematics Classroom
- Integrating Online Multimedia Simulations from BIOinteractive into a Secondary Biology Classroom
- Integrating SMART Technology in the Elementary Classroom
- Integrating Technology into the Music Classroom
- Integrating VOKI in the Foreign Language Classroom
J
L
M
R
S
- Searching For and Evaluating Web Resources
- Self-Regulated Learning in MOOCs
- Self-regulated learning: A meta-course of online courses for educators
- Social Media in a Social Studies Classroom
- Social Media in the Classroom
- Social Networking for the Classroom
- Social Networking IN the classroom
- Stephanie Van Etten: Blended Learning
T
U
- US History Through Digital Storybooks
- Using Digital Resources to Help Further Investigative Research
- Using GoTo Training to Facilitate Learning
- Using Massive Open Online Courses (MOOCs) in English class
- Using Online Participation Tools to Foster Active Learning
- Using Seesaw in the classroom
- Using Technology to Promote Literacy in Students with Disabilities
- Using the E-Learning Best Practices: A Guide for Faculty to develop a quality online course
- Using Wikipedia to Teach Critical Thinking and Information Literacy
- Utilizing Social Media in the Social Studies Classroom