Amy's Portfolio Page

Revision as of 17:22, 7 March 2009 by AmyFleury (talk | contribs)

Amy's Portfolio Page

Return to Amy Fleury

Needs Analysis

Instructional Problem

There are an average of 145,000,000 video game players in the United States today. 51,000,000 of them are ages 5-18 and still attend school. In a world that is commonly being referred to as the 'digital age' it would make sense that we, as teachers, should tap into a valuable resource for engaging and motivating our students; something that is becomming more difficult with each new year. This resource is educational gaming, formally known as edutainment.