Unit 2: Identify and Assess Video Games in the Math Classroom
Click here to return to Unit 1: Justify the Use of Video Games in the Math Classroom
Unit 2 Overall Objectives:
· The participant will be able to identify video games used for math instruction.
· The participant will be able to identify ways to use video games in the math classroom.
Unit 2 Objectives:
· The participant will explore ways to use video games in the math classroom.
· The participant will explore video games that can be used for math instruction.
· The participant will be able to identify a way to use a video game in the math classroom.
You have convinced your principal that a math course using video games should be considered. Your principal would like you to explore video games and brainstorm ideas for using video games in the new math course.
Tip: The links will redirect you from this website. I suggest right clicking and opening the links in a new tab.
Please download the document to your computer and fill in Questions 1 and 2. Save the document to your computer to use at the end of the unit. Here is the link to the file: https://drive.google.com/file/d/0B2DHsGC6sUHnaGNCU0hRLWZ4NnM/view?usp=sharing
As you begin your exploration of video games used for math instruction, you will find video games that are created for math classes as well as popular video games that are used for teaching. The following articles will expose you to some ways that video games are used for teaching.
Read the article Meyer.pdf
Read the article Gillispie.pdf
Meyer (2015) gave an example of using Minecraft in an elementary math classroom. Gillispie, Martin, and Parker (2010) show that a game created for math, Dimension M, had a positive impact on student achievement.
Explore at least two video games that you could use for math instruction. I am providing you with a few links to get you started. Some video games have trial memberships and videos of game play. I have also provided you with a link to a game that I created for teaching polynomials, Alien Hijacking. Do a web search and find games that are not on the list. Play the games and have fun!
Dimension U: http://www.dimensionu.com/
Alien Hijacking: https://www.dropbox.com/s/xi05wsfenxadksb/Alien%20Hijacking.exe?dl=0
Go to https://docs.google.com/presentation/d/12vgsj5JVKXCrlCU7ePR6oDlHBOuTE8EwqgkLeoT8OI4/edit?usp=sharing and create a slide with your discussion answer.
Can you identify video games and ways to use video games in the math classroom?
To check, open up your self-assessment that you completed at the beginning of Unit 2. Now, answer questions 1a, 1b, 2a, and 2b.
When you have completed your self-assessment, please email the document to firstname.lastname@example.org and include Unit 2 Self-Assessment in the subject of the email.
You are ready to begin Unit 3!
Click here to return to Using Video Games in the Math Classroom.
Gillispie, L., Martin, F., & Parker, M. A. (2010). Effects of a 3-d video game on middle school student achievement and attitude in mathematics. Electronic Journal of Mathematics & Technology, 4(1), 68-80.
Meyer, L. (2015). 4 innovative ways to teach with video games. T H E Journal, 42(5), 20-24.